Search Results for “” – Page 32 – yanfly.moe (2024)

Quite a few plugins have been updated today!

Self Switches & Variables received an update to work withmore events. It seems there were some events I’ve forgotten about. My apologies for any inconveniences this may have caused.

Extra Enemy Drops gets a new condition added to it to check the Enemy Level. Naturally, this will require that you are using the YEP Enemy Levels plugin.

The Skill Learn System gets a new Lunatic Mode Notetag:<Custom Learn JP Cost>. Look in the plugin’s helpfile for more details!

Map Select Skill got a compatibility update with the Self Switches & Variables version 1.01 update.

Region Restrictions gets an issue fixed where vehicles can drop offthe player on player restricted areas.

Smart Jump gets a bug fixedallowed you to perform a smart jump from above a tile that requires equal regions.

Plugin Updates as of Launch Dateto2016.08.28~

To download all available plugins, click here.

  • v1.01
  • Extra Enemy Drops v1.06
  • Skill Learn System v1.10
  • Map Select Skill v1.01
  • Region Restrictions v1.03
  • Smart Jump v1.02

View the changelog here.

To download all available plugins, click here.

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In Final Fantasy Tactics, Auto-Potion is a reactive effect that makes characters utilize the lowest level health Potion they have available whenever they have taken direct damage. This way, they can consistently mitigate damage. Here’s how to recreate that effect in RPG Maker MV!

You can find the copy/paste version of the code here: Continue reading →

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In MapleStory, the Fighter class gains access to Combo Attack. As the Fighter attacks, combos stack up and increase the Fighter’s damage. These combos can be released and used later to unleash attacks that require combo count. Here’s how to create this effect in RPG Maker MV!

You can get the copy/paste code here: Continue reading →

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In Final Fantasy 9, when characters reach max limit capacity, they enter a state of Trance. In this state, they gain extra stats, more/different abilities, and their limit gauge starts dropping. Once the limit gauge hits 0, trance wears off. Here’s how we’ll recreate it in RPG Maker MV using TP instead!

Here’s the copy/paste version of the code: Continue reading →

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Today’s Tips & Tricks video will show you how to create a custom “powered up” effect where if the user is past a certain TP range, the user will gain extra stats!

You can get the copy/paste code here: Continue reading →

Only two plugins have been updated today!

The Battle Engine Core gets a bug fixed where mirrored animations will not crash when used by enemy units.

The Action Sequence Pack 2 plugin gets a bug fixed that made enemy attack animations not mirror properly.

The Buffs & States Core gets a documentation fixfor the one of the Lunatic Mode codes!

The Visual State Effects plugin gets an update to match the opacity of the battler it is applied on.

Plugin Updates as of Launch Dateto2016.08.21~

To download all available plugins, click here.

  • Battle Engine Core v1.38a
  • Action Sequence Pack 2 v1.11
  • v1.10b
  • Visual State Effects v1.01

View the changelog here.

To download all available plugins, click here.

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

States are amongst one of the most important aspects of the battle system. Therefore, relaying proper information to the player is extremely important. RPG Maker MV does relay information to the player about the various states and effects, but it is far from perfect. This plugin allows you to add more detail and visual effects regarding states to relay proper data. Continue reading →

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Spell Siphon is a way for actors to steal and learn skills from enemies. What was originally a script in RPG Maker VX Ace is now a Tips & Tricks for RPG Maker MV!

Get the copy/paste version of the code here: Continue reading →

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Cyclone is a spell from the World of WarCraft that stuns an opponent. However, when repeatedly used on the same opponent, the duration of the stun lowers each time. Furthermore, only one Cyclone can be active at a time per team. Here’s how to recreate that effect in RPG Maker MV!

Find the copy/paste version of the code here: Continue reading →

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In some games, certain buffs occur automatically once the user reaches critical HP levels. This Tips & Tricks video will show you how to apply a DEF buff on your battlers when their HP drops to under 25%!

You can get the copy/paste code here: Continue reading →

Quite a few plugins have been updated today, either for MV 1.3.0+, documentation updates, etc.

Core Engine and Animate Tiles Option have been updated for MV 1.3.0+.

The Battle Engine Core and Selection Control plugins have been updated for a new feature with the Selection Control plugin. It now has the ability to touch select party members during the target selection process and the ability to touch toggle between All Enemies/All Allies and single target control.

Action Sequence Pack 2 gets a documentation update.

Action Sequence Pack 3 has cameras and zooming unlocked for frontview battles for a test phase. Zooming and camera options were previously disabled for frontview battles.

Picture Common Events gets a bugfix that fixes the plugin commandHidePictureCommonEvents not working properly.

Plugin Updates as of Launch Dateto2016.08.14~

To download all available plugins, click here.

  • Core Engine v1.17
  • Battle Engine Core v1.38
  • Action Sequence Pack 2 v1.10a
  • Action Sequence Pack 3 v1.03
  • Battle A.I. Core v1.08
  • Selection Control v1.08
  • Animate Tiles Option v1.01
  • Picture Common Events v1.04

View the changelog here.

To download all available plugins, click here.

Search Results for “” – Page 32 – yanfly.moe (2024)
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